JKLM Interactive - On the Underground
On the Underground is a strategy game of building the London Underground. The game starts with a plan for the yet-to-be-built underground network, which the players build during the course of the game. The player who builds the most valuable lines wins the game.
The game board is the plan of the Underground. This contains a number of stations connected by links. Each station is one of a number of types:
The stations are connected by links. Some connections have multiple links.
Each player plays a number of colours - 4 colours each for a two-player game, 3 colours each for a 3 player game, and 2 colours each for a four-player or five-player game. Each colour represents one Underground line within the network. Please note that some of the colours used are slightly different to in the boardgame version of On the Underground, due to the graphical limitations of representing the game on a computer!
On their turn, a player lays four pieces of track. They can all be the same colour, or of different colours in any combination. Each player has a limited number of tracks of each colour.
For each colour of track, the first piece can be laid anywhere in the game. Subsequent pieces of track must be laid to extend from the end of the previously built line. You can not normally create branches (except see Junction Tokens later on in these rules), and you can never build two unconnected lines of the same colour.
In addition, if you build a circular line, this also scores 1 point for every station inside (but not on) the circular line.
A player may collect a junction token in one of two ways:
Four of the Standard or Rush hour destinations will be marked with spinning dobbers (yellow dobbers for Rush Hour stations, and White dobbers for Standard stations). These are the destinations that the passenger (the black spinning dobber) wishes to visit.
As he is moving, each line he uses will earn 1 point for the player who owns the line. Note that this is for each line, not each line segment - so the player will score just 1 point, no matter how far along the line he moves.
Once the passenger has moved, the destinations which he moved to will be deselected, and new destinations selected to replace them.
It will sometimes happen that all the selected destinations are the same colour. When this happens the passenger will only move to one destination.
End of the Game
The marked destinations are selected from a 55 card deck. When this deck is exhausted, the passenger will leave the game. The game is then played until each player has had an equal number of turns. The game then ends, and the player with the highest score is the winner.
Copyright (c) 2009, JKLM Games Ltd